Model animation

The animation of a model created in Blender can be configured in the editor. Similar to animations of other object types, "Delay" and "Start Event" are configurable.

An asterisk (*) will start all animations present in the model simultaneously.

To enable a single specific animation you need to know its name given in Blender and enter it in the "Value" field. It must be enclosed in asterisks.

All animated icons in the builder have the same names: *anim_1*; *anim_2* and so on.