Glossary of terms
Editor – a graphics engine, a tool for creating/editing AR projects. Includes a toolbar, an element (object) tree, a preview window, and a properties inspector.
AR project (or project) – a scene or a set of scenes in an augmented reality layer. An AR project is always a single QR code (a single project address).
Scene – an object or a group of objects with their properties and animation in the augmented reality layer. When a project is opened, one scene is always opened, which can switch to a new one by clicking a button or a new scene can open when the project is reopened (randomization).
Object – any element in three-dimensional space from which a scene is built. Each object has a type with a corresponding set of parameters.
Element tree – the structure of objects presented in the project.
Object properties – parameters of the object set in the editor (position, rotation, scale, transparency, brightness, color, animation, etc.).
Object type determines its behavior and set of properties. Object types – group, button, primitive (a primitive can be an image, video, transparent wall, or volumetric shape), model (three-dimensional mockup – 3D model), text, background.