# Glossary of terms

**Editor** – a graphics engine, a tool for creating/editing AR projects. Includes a toolbar, an element (object) tree, a preview window, and a properties inspector.

**AR project (or project)** – a scene or a set of scenes in an augmented reality layer.\
An AR project is always a single QR code (a single project address).&#x20;

**Scene** – an object or a group of objects with their properties and animation in the augmented reality layer. When a project is opened, one scene is always opened, which can switch to a new one by clicking a button or a new scene can open when the project is reopened (randomization).

**Object** – any element in three-dimensional space from which a scene is built. Each object has a type with a corresponding set of parameters.

**Element tree** – the structure of objects presented in the project.

**Object properties** – parameters of the object set in the editor (position, rotation, scale, transparency, brightness, color, animation, etc.).

**Object type** determines its behavior and set of properties.\
Object types – group, button, primitive (a primitive can be an image, video, transparent wall, or volumetric shape), model (three-dimensional mockup – 3D model), text, background.


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